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Application Development
by gautam on January 9, 2008

Does Java OpenGL or JOGL excite you? If yes then you need to read this. As of now the Game Technology at Sun is busy developing JOGL which is a wrapper library enabling standard graphics cross platform to be implemented in Java. It has now become interoperable enabling it to draw 2D and 3d graphics on top of 3D OpenGL rendering and Java 2D rendering respectively. My friend Peter has gone ahead and made a wonderful effort to explain features of JOGL and how one could go about using it. Have a look!!
Permalink: How to go about using Java OpenGL
Trackback: http://publish.creative-weblogging.com/publish/mt-tb.pl/109986
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